local skill = fk.CreateSkill{
    name = "lingling__roushenlinghuo",
}
Fk:loadTranslationTable{
    ["lingling__roushenlinghuo"] = "肉神灵活",
    [":lingling__roushenlinghuo"] = "锁定技，你计算与其他角色的距离-1，其他角色计算与你的距离+1。",
}
skill:addEffect("distance", {
    correct_func = function(self, from, to)
        local num = 0
        if from:hasSkill(skill.name) then
            num = num - 1
        end
        if to:hasSkill(skill.name) then
            num = num + 1
        end
        return num
    end,
})
return skill